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    Entities

    EquipmentSlot

    Where an item is worn or held, for EntityEquippableComponent.

    1 min read · 3 sections
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    Enum in @minecraft/server

    Where an item is worn or held, for EntityEquippableComponent.

    import { EquipmentSlot } from '@minecraft/server';
    import { EquipmentSlot } from '@minecraft/server';
    const value: EquipmentSlot = EquipmentSlot.Body;
    console.log(value); // "Body"
    import { EquipmentSlot } from '@minecraft/server';
    const value = EquipmentSlot.Body;
    console.log(value); // "Body"
    Name Value Description
    Body "Body" A mob’s alone, such as a wolf’s armour; a player’s throws.
    Chest "Chest"
    Feet "Feet"
    Head "Head"
    Legs "Legs"
    Mainhand "Mainhand" The hotbar slot held.
    Offhand "Offhand"

    EntityEquippableComponent.getEquipment, EntityEquippableComponent.getEquipmentSlot, EntityEquippableComponent.setEquipment