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Bedrock 1.26.60

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    Other events

    ItemUseOverTimeEvent

    3 properties
    On this page

    Interface in @minecraft/server

    Extended by ItemStartUseAfterEvent, ItemCompleteUseAfterEvent, ItemReleaseUseAfterEvent, ItemStopUseAfterEvent

    An item used over time: a food, drink, bow or trident.

    import type { ItemUseOverTimeEvent } from '@minecraft/server';

    read-only

    readonly source: Player;
    Types

    read-only

    readonly itemStack: ItemStack;

    read-only

    readonly useDuration: number;

    Ticks left of the use: a food’s eating time, or 72000 less the ticks a bow was drawn.