Interface in @minecraft/server
Basalt’s own: a chunk’s state, by chunk coordinates.
import type { ChunkInfo } from '@minecraft/server';Properties
Section titled “Properties”read-only
readonly x: number;read-only
readonly z: number;loaded
Section titled “loaded”read-only
readonly loaded: boolean;In memory, where gameplay can touch it.
generated
Section titled “generated”read-only
readonly generated: boolean;Saved in the world, having been generated or written before.
read-only
readonly held: boolean;Kept loaded by Dimension.loadChunk.