The EntityDieAfterEvent interface in @minecraft/server.
Interface in @minecraft/server
import type { EntityDieAfterEvent } from '@minecraft/server';Subscribe to it with world.afterEvents.entityDie.
Example
Section titled “Example”import { world, type EntityDieAfterEvent } from '@minecraft/server';
world.afterEvents.entityDie.subscribe((event: EntityDieAfterEvent) => { console.log('entityDie', event.deadEntity.typeId);});import { world } from '@minecraft/server';
world.afterEvents.entityDie.subscribe((event) => { console.log('entityDie', event.deadEntity.typeId);});Properties
Section titled “Properties”deadEntity
Section titled “deadEntity”read-only
readonly deadEntity: Entity;The player or mob who died.
Types
damageSource
Section titled “damageSource”read-only
readonly damageSource: EntityDamageSource;Types
Used by
Section titled “Used by”WorldAfterEvents.entityDie, EntityDieAfterEventSignal.subscribe, EntityDieAfterEventSignal.unsubscribe