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Bedrock 1.26.60

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    After events

    EntityHurtAfterEvent

    The EntityHurtAfterEvent interface in @minecraft/server.

    Interface in @minecraft/server

    Extended by PlayerHurtAfterEvent

    import type { EntityHurtAfterEvent } from '@minecraft/server';

    Subscribe to it with world.afterEvents.entityHurt.

    import { world, type EntityHurtAfterEvent } from '@minecraft/server';
    world.afterEvents.entityHurt.subscribe((event: EntityHurtAfterEvent) => {
    console.log('entityHurt', event.hurtEntity.typeId, event.damage);
    });
    import { world } from '@minecraft/server';
    world.afterEvents.entityHurt.subscribe((event) => {
    console.log('entityHurt', event.hurtEntity.typeId, event.damage);
    });

    read-only

    readonly hurtEntity: Entity;

    The player or mob hurt.

    Types

    read-only

    readonly damage: number;

    The damage before armour and resistance.

    read-only

    readonly damageSource: EntityDamageSource;

    WorldAfterEvents.entityHurt, EntityHurtAfterEventSignal.subscribe, EntityHurtAfterEventSignal.unsubscribe